

Due to the way the levelling system works, very few players have reached that state, so they can already dominate everyone else without it anyway. Bragging Rights Reward: The Alien Blaster is a very powerful secondary weapon that is only awarded to the level 50 players.Also in Kanji, joked for having lots and lots of fall related deaths. Bottomless Pits: Present in the custom maps geared for Parkour instead of fighting.However, those "spare" clips (or even whole missiles, in case of Rocketeer's primary weapon) are essentially infinite, allowing any player to fire and reload indefinitely. Each weapon does have a limited clip size, and exhausted clips have to be replaced. Spray N Pray generally makes for the most powerful boss, since he can unload all of his 60 bullets on anyone trying to attack him, without worrying about getting killed midway through like a normal Spray N Pray would. The actual effectiveness of the boss then depends on which class the player picked at the start of the game. Boss in Mook Clothing: A player picked as the boss in the "Boss Hunt" mode simply gets their HP buffed to 5000 (which will also regenerate in time).However, it is only an instant kill for the high-caliber weapons like sniper rifles and revolvers, and even then the high-health classes are able to survive a headshot. Moreover, the perfectly square heads of all characters make it substantially easier to score headshots than in a typical FPS. Boom, Headshot!: Like in most other such games, a headshot deals bonus damage.The Blank: Due to (intentional) graphical limitations and stylistic choice, all of the boxy characters have no faces.There's a FAMAS utilising 3-round burst fire as well. This streak was broken with the addition of Uzis, soon followed by the Deagle (short for Desert Eagle). Bland-Name Product: For the longest time, none of the guns had names, instead simply going as a "Revolver", "Submachine Gun", "Rocket Launcher", "Assault Rifle", etc.TREE-HOUSE map features a couple of utterly enormous trees, comparable in size to the World Tree from Avatar. Bizarrchitecture: Slender Burg utterly twists the old version of the well-worn default map into something barely recognizable.To a lesser extent, Rocketeer with 130 HP. The Big Guy: Spray N Pray with his whopping 180 HP.The Agent class takes this even further, as he uses dual Uzis, and there's obviously no way for him to aim it down the sights.However, it is only a little less accurate then the other weapons if fired while aiming down sights (better not ask how that is even possible.) The LMG class, Spray N Pray, quite literally sends bullets anywhere within a dozen meters of the reticle if fired without aiming down sights. A-Team Firing: Neary all of the weapons have terrible accuracy when they fire their weapons without aiming them down sights.Moreover, the weapons are always reloaded to full, even when its weapons like a revolver or a double-barrel shotgun, which you would expect to be reloaded bullet-by-bullet. Even a rocket launcher can be reloaded and fired again in a mere three seconds, while other weapons are even faster. All-or-Nothing Reloads: The most notable thing about reloading in Krunker is how ridiculously fast it is.
#WHEN DID KRUNKER COME OUT UPDATE#
Allegedly Free Game: It is free to play, but update 9 introduced the option to pay for internal currency KR in order to unlock cosmetic gun skins, hats and backpacks.The player, X, has currently reached up to 283 being number one on the global leaderboard in terms of levels. Absurdly High Level Cap: There is no known level cap a player can reach.The game is undergoing regular changes, so some finer details on this page may become out of date. Race - like Parkour, but first person to get to the scorezone wins.Competitive - like FFA, but first player to get 10 kills wins.Boss Hunt - After 20 seconds, one player is selected as the boss and gets 5000 HP, while everyone else is a single team hunting them.The latter are of Runner class, and so are unarmed, but move faster than anyone else, and will instantly kill any human player they run into, converting them to Infected once they respawn. Infected - Everyone starts with the normal classes on the same team in 20 seconds two randomly selected players die and respawn as Infected.
